About Taiyaki Studios
Location
San Francisco or Remote
3D Artist
Taiyaki is looking for a 3D character artist to work from concepts to produce complete, high quality character base models and a diverse array of interchangeable clothing and accessories for a large series of procedurally generated, fully rigged character avatars across multiple titles. We are focused on building characters that can be utilized across a variety of platforms such as Maya, Blender, Unreal Engine, Unity, and VRChat.
Responsibilities:
- Sculpt quality high- and/or low-resolution character models in Blender, Maya, or ZBrush
- Build a number of clothing and accessory models and variations for each base character to support avatar customization and diversity.
- Create clean UVs and textures for each 3D model
- Ensure that models display and perform properly across digital content creators and game engines
- Work within a team of artists, engineers, and designers to produce high quality 3D assets
Qualifications:
- 4+ years of experience developing digital content in the game and/or film industry
- A diverse portfolio showing skills in realistic and stylized 3D modeling
- Experience with Unreal Engine or Unity
- High level of knowledge of 3D digital content creation softwares such as Blender, Maya, Zbrush, Substance Painter/Designer, Marvelous Designer, Adobe Suite, etc.
- Ability to demonstrate demonstrate an aptitude for learning software quickly
- Ability to pivot methods and strategies based on the landscape of projects
- Experience working and communicating with a multidisciplinary team for content creation
Preferred Qualifications: